Implement all missing bIOFailure booleans in call results. Fix getLobbyDataByIndex causes crash. Function getSteamID causes crash in cross-compiled editor from Linux to Windows. Add if/else for io failure in call results. Create tutorial on rich presence.
To write data into the file, Godot provides a set of functions, identified by the store_ prefix. In our example, we used the store_string() function, which writes a string into the file. Finally, we close the file using the close() function. Below is a list of all writing functions: